Castles, Computers, and Conversation: The Nature and Structure of Electronically-Mediated Dialogue

Date
1992
Journal Title
Journal ISSN
Volume Title
Publisher
Producer
Director
Performer
Choreographer
Costume Designer
Music
Videographer
Lighting Designer
Set Designer
Crew Member
Funder
Rehearsal Director
Concert Coordinator
Advisor
Moderator
Panelist
Alternative Title
Department
Haverford College. Department of Psychology
Type
Thesis
Original Format
Running Time
File Format
Place of Publication
Date Span
Copyright Date
Award
Language
eng
Note
Table of Contents
Terms of Use
Rights Holder
Access Restrictions
Haverford users only
Tripod URL
Identifier
Abstract
In this study, various personality traits and attitudes that influence the use of computers in general and electronic communication in particular are discussed. Using the technique of naturalistic observation, data was collected that pointed to differences in conversational structure, content and tone of three different types of electronic media. The media used were bulletin boards, the electronic conference system known as IRC (Inter-Relay Chat), and the text-based virtual realities known as MUDs (Multiple User Dungeons). It was hypothesized that MUDs would support a fairly rich conversational structure that would approximate a face-to-face interaction more closely than would the other two media. Additionally, it was hypothesized that people who log in to these media with the intention of discussing computer-related topics would maintain a fairly tight focus upon this issue in their conversation, whereas people who have more social intentions would utilize these media to establish and maintain relationships. The results confirmed these hypotheses.
Description
Citation
Collections